![]() Each spot is colored ("stained") a color corresponding to the player that placed the piece. Players must place pieces (alchemical symbols in Alchemy, drinking glasses and flasks in Drinking) on a board such that all pieces adjacent to the placed piece must match the piece in either color or type. Drinking borrows its mechanics heavily from PopCap's Alchemy ( ) game.Tournaments, funded by players and seeded by the software, are available and commonly played only Drinking and Swordfighting are playable in tournaments as of June 2005. Swordfighting is also played during a Sea Battle. Interpersonal puzzles can be played between two or more players. The following list describes each puzzle game, as well as the game(s), if applicable, each was derived from. Many of the puzzles featured in Yohoho! Puzzle Pirates bear striking resemblance to established puzzle games, with some small changes in mechanics. (There are also, effective February 2004, two subscriber oceans where one can have unlimited play at the prices listed above.) This effectively creates a pay-as-you-go model, where one can pay with either real world cash or both time and puzzle skills. Those who wish to play for free can purchase the Doubloons they want from those players who buy Doubloons with cash. Those willing to pay extra real world cash for extra in-game power can buy many Doubloons and sell them to other players for PoE. Doubloons are only created when a player makes a cash purchase. Doubloons can be purchased from Three Rings, the company that runs the game, for U.S. One must spend Doubloons to become a pirate/officer/captain, purchase several in-game items, create a new crew, etc. On a Doubloon Ocean, items are purchased both with normal in-game currency (pieces of eight, also called PoE) and a special kind of currency called Doubloons. In February 2005, the first Doubloon Ocean was opened ("Ocean" being the Puzzle Pirate equivalent of "Server"). As of May 2005, you can also purchase the game in retail stores, which includes a single month of play as part of the purchase price. Downloading the client and registering an account allows a player 10 free days of play, after which a payment must be made to continue. As a result, the game has a functioning economy, with prices that fluctuate based on actual supply and demand.Īs of December 2004, the cost to play is approximately US$10.00 per month: $9.95/month, $19.95 for an initial quarterly subscription and $24.95/quarter afterwards, and $74.95/year. Islands are governed and shoppes are managed not by NPCs or bots, but by players. There is no way to win or lose and no ultimate level to acquire, though a tiered rating system indicates players' relative skill at each puzzle. Yohoho! Puzzle Pirates is open-ended and community-driven. Better performance in the puzzles keeps the ship in better condition and moving faster. For example, to effectively sail a ship, crewmates must play puzzles representing work at the sails for speed, pumping bilge water to remove it from the ship, and carpentry to fix any damage the ship may take. That is, players accomplish various piratical tasks by playing puzzle games. ![]() The game is a massively multiplayer online role-playing game (called in this case an MMOArrrrPG), with mechanics driven by puzzles. Over time, pirates can join a crew, progress in rank within that crew, buy and run sailing vessels and shoppes, and perhaps even become captain of a crew, or royalty within a flag. The player takes the role of a pirate, having adventures on the high seas and pillaging money from roaming enemy ships (human- or computer-controlled). Yohoho! Puzzle Pirates is a computer game played over the Internet. ![]() ![]() See for the Yohoho! Puzzle Pirates unofficial wiki. Windows, Mac, Linuxģ00 MHz Intel Pentium II CPU, 128 MB RAM, Internet access, Java 1.4 ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |